Hard edges, hard shadows
The border carries the boundary, which is why this style passes the criterion neumorphism cannot.
Hard edges, hard shadows
A solid border and an unblurred offset shadow. The border is what carries the boundary, which is why this style passes the criterion neumorphism cannot.
The hover, and why it works
Moving the element by half the shadow offset and halving the shadow makes it look pressed into the page. It is one transform and one shadow change, so it composites cheaply.
Because the boundary is a real border rather than a shadow, the control is identifiable at any zoom, in forced-colours mode, and for anyone who cannot resolve a soft edge. That is not incidental — it is the reason the style survives an audit.
Loud is not the same as inaccessible
Neubrutalism gets treated as the opposite of careful design, and on the specific question of whether a control is identifiable it does rather well: high-contrast borders, unambiguous edges, no reliance on subtle shading.
Where it does need care is colour. Large areas of fully saturated colour are tiring, and the style tends to encourage them.
Forced colours
In Windows high contrast mode the browser replaces your colours with the user's. A design carried by borders survives that; one carried by shadow disappears, because shadows are not replaced — they are removed.